Tools
Tools set the base multiplier of your Loot Actions. There is one Tool for each of Fish, Hunt, Explore and Mine, and you upgrade each one on its own. Work does not use a Tool.
| Takes in | Items for each upgrade |
|---|---|
| Produces | A permanent multiplier on one Loot Action |
| Extended by | Forbidden Modifiers and Gemerald Augments, both from level 50 |
| Affected by | The Lapidist Prestige perk, and the Specials you own |
Levels and multiplier
[edit | edit source]A Tool's multiplier is 1 plus 0.1 for every level. Every Tool starts at level 1. The highest natural level is 50, which gives a Tool multiplier of 6x on that Action before any other source is counted.
The Tool multiplier stacks with every other source by multiplication. See Boosts.
Upgrading
[edit | edit source]Each upgrade needs a recipe of Items. These are Items you find or craft, not BC, and the recipe is shown in the Tool's window with what you are missing.
- The recipe changes as you climb. Every five levels is a new stage of the Tool, with a new name, a new look and a different mix of ingredients.
- The total value of the ingredients rises steeply with each level. Early levels are cheap and the last levels are expensive.
- Each Item's info card lists which Tool upgrades need it.
- The upgrade window has a Craft automatically switch. When it is on, any missing ingredient that can be crafted is crafted for you from what you own.
- Upgrade to level needs enough ingredients to reach the chosen level in one go. Max upgrades as far as your ingredients allow.
Tool stages
[edit | edit source]| Levels | Fish | Hunt | Explore | Mine |
|---|---|---|---|---|
| 1 to 5 | Blueberry Bait | Copper Trap | Brown Satchel | Copper Pickaxe |
| 6 to 10 | Strawberry Bait | Iron Trap | Beige Satchel | Iron Pickaxe |
| 11 to 15 | Kiwi Bait | Silver Trap | White Satchel | Silver Pickaxe |
| 16 to 20 | Mango Bait | Golden Trap | Blue Satchel | Golden Pickaxe |
| 21 to 25 | Melon Bait | Cobalt Trap | Aqua Satchel | Cobalt Pickaxe |
| 26 to 30 | Coconut Bait | Platinum Trap | Salmon Satchel | Platinum Pickaxe |
| 31 to 35 | Pumpkin Bait | Diamond Trap | Bloodred Satchel | Diamond Pickaxe |
| 36 to 40 | Crystal Bait | Coldsteel Trap | Cursed Satchel | Coldsteel Pickaxe |
| 41 to 45 | Curious Bait | Uranium Trap | Radiant Satchel | Uranium Pickaxe |
| 46 to 50 | Radiant Bait | Mystic Trap | Lucky Satchel | Mystic Pickaxe |
Beyond level 50
[edit | edit source]Once a Tool is at its natural top level, two things can push its multiplier higher.
Forbidden Modifiers
[edit | edit source]A Forbidden Modifier is a Special that permanently adds extra levels to a level 50 Tool. Each Modifier adds less than the one before it on the same Tool, so the first few help the most and piles of them give small gains. Counts are kept per Tool.
Gemerald Augments
[edit | edit source]A Gemerald used on a level 50 Tool becomes a temporary Augment on it. An Augment multiplies that Action for a limited time.
| Gemerald | Action multiplier | Time added per Gemerald |
|---|---|---|
| Green | 1.25x | 15 minutes |
| Amber | 1.5x | 30 minutes |
| Purple | 1.75x | 45 minutes |
| Red | 2x | 1 hour |
- Each Tool has no Augment slots until you buy the Lapidist Prestige perk. Every level of Lapidist gives each Tool one slot, up to a total of four.
- Each colour on a Tool takes one slot. Using the same colour again extends its time and does not stack a second multiplier.
- Different colours on the same Tool stack with each other, as long as you have slots for them.
- Augments are managed in the Tool's window once it reaches level 50.
- The Pluperfect Gemerald is not a Tool Augment. See Gemeralds.
How Tools connect to other features
[edit | edit source]- Boosts: the Tool multiplier is the base that every other source multiplies.
- Prestige: Lapidist adds Augment slots.
- Achievements: Tool levels and Forbidden Modifiers count toward Achievements, and Achievements can reward Forbidden Modifiers. Quests can reward them too.
- Items: the ingredients come from your Loot Actions, the Farm, crafting and the Market.
Changelog
[edit | edit source]| Release date | Update | Changes |
|---|---|---|
| October 31, 2026 | v2026.10.31.2 |
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| October 27, 2026 | v2026.10.27 – Update 2 |
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| October 14, 2026 | v2026.10.14 |
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| September 28, 2026 | v2026.09.28 |
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| July 16, 2026 | v2026.07.16 |
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| July 7, 2026 | v2026.07.07 |
Improvements
Bug Fixes
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| July 2, 2026 | v2026.07.02 |
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| April 24, 2026 | v2026.04.24 |
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| September 2, 2025 | Spooky Sights |
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| December 24, 2024 | Game Update (12-24-2024) |
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| December 5, 2024 | The Quests Update: A Cold Start |
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| August 21, 2024 | Game Update (08-21-2024) |
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| August 6, 2024 | 2024 Relaunch |
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| November 7, 2023 | v8.2.0 |
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